Dynamic Water Physics 2

Updated
2024-03-29
Premium
Tools
Version
2.21f1
File size
336.6 MB
Views
288
Only For Premium or VIP Users
Description

Dynamic Water Physics 2 is a water physics simulation tool that uses mesh data to simulate buoyancy and hydrodynamics - above and under the water. Suitable for any mesh shape and size.

 

MAIN FEATURES

 

• Fast and easy to set up - either manually or through the one-click wizard.

• Simulate any object of any shape or size, as long as it has a mesh.

• Extremely well optimized. ~0.02ms CPU time on average per object in the demo scene, ~1.2ms total for 70 objects. (Wavy water performance depends on 3rd party asset used)

• Multiplayer support (Mirror and PUN2).

• WaterObjects are Rigidbodies and interact with water only through the use of forces. No translation or rotation applied.

• Uses an in-built algorithm to generate a simplified simulation mesh meaning that high-poly models can be used without affecting performance.

• Suitable for both desktop and mobile.

• Works with any positive object scale.

• Works underwater.

• Water effects work with any flat water and are auto-generated using simulation data.

• Included C# source code, manual, and everything seen in the demo.


 

SHIP CONTROLLER

 

• Ship controller that can be used together with WaterObjects to make drivable boats and ships.

• Additional script for submarines.

• Multiple engines with sound, both inboard and outboard.

• Bow and stern thrusters.

• Multiple rudders.


 

SUPPORTED WATER ASSETS

  • Crest
  • KWS Water System
  • Stylized Water 2
  • R.A.M
  • Ceto Ocean
  • Lux Water
  • SUIMONO Water System
  • Ocean Community Next Gen
  • All flat water assets (AQUAS, Stylized Water Shader, etc.)

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