Waypoint Indicators

Updated
2024-09-22
Free
Tools
Version
1.4.6
File size
12.8 MB
Views
111
Registration required
Description

Waypoint Indicators is a powerful tool that adds text and animated graphical indicators to any game object with a single script.

 

Perfect for targeting objects, setting destination points, calling out pickup items, and much more! Over 20 custom-made icons included in your example scene to get you started. More than 60 options to tweak and combine for a unique looking indicator that will fit almost any project type. No messy scripts or complicated setup needed. All you need is a Canvas with a screen space mode set to Overlay, a Camera and a Game Object to attach the script to. Detailed documentation included to get your waypoints looking awesome. Add Waypoint Indicators to your project today!

 

Many Ways to Customize:

  • On/Off screen indicators with adjustable formattin
  • Specify min and max display ranges to reduce icon clutter
  • Supports prefab UI objects with timeline animations, Sprites and Text
  • Depth control for custom asset stacking order
  • Fade or scale assets based off distance
  • Rotational pointing
  • Customizable text formatting
  • Distance can be calculated form any tagged object
  • Customizable sprite coloring
  • Adjustable display range
  • Stack multiple scripts on one object for extra functionality

 

Package Features:

  • Split screen support
  • Switch between multiple cameras
  • Supports delegate calls for complex and dynamic functionality
  • Automatically detects and supports all canvas render modes: Overlay, Camera, and World Space for maximum customization and flexibility
  • Two available tracking types, Standard and Centered that can be enabled simultaneously
  • Individually adjustable assets independent from parent indicator
  • AR/VR Compatible
  • 20+ custom indicator icons inspired by popular games included
  • Custom inspector interface
  • Clean, commented C# code
  • Custom written error logs for easy debugging
  • Performance tested
  • TextMeshPro ready
  • Detailed documentation
  • Quick, responsive customer support
  • First person controller
  • Two example scenes: Day and Night
  • Bonus custom space skybox to use freely without restrictions
  • Supports Curved UI Asset
  • Supports Unity XR Interaction Toolkit

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