House On A Hill Environment
Codenamed Feather is a magnificent creation by the talented Pascal Muller. Inspired by classical art, this environment aims to transport your players into a world reminiscent of a painting.
Update 2.0 :
- Removed unused textures and materials.
- Colliders of prefabs were edited, missing ones were added.
- Playable demo map added in description.
- URP package was integrated into the project and issues were fixed.
Features
- Foliage - A vast library of foliage including elaborate master materials is available to easily and quickly populate any of your scenes!
- Sky Mesh - A beautiful cloud mesh is available and ready to be placed in any scene for an epic sky box.
- Material Macros - Many materials come with easy macros to easily add grunge and detail to meshes.
- Ocean Shader - A versatile ocean shader with wave simulation can be placed in any scenes for a convincing computationally cheap water solution
Disclaimers
*Renders and showcase were recorded in HDRP project
*Product can be used in your commercial projects.
*High Fidelity Pipeline Setting has been used for high quality. If you want more FPS, you can switch to Performanced or Balanced Setting.
Technical details
Number of Unique Meshes: 48
Collision: (Yes automatically generated)
Vertex Count:44 - 50K
LODs: (No)
Number of Materials : 29
Number of Textures: 72
Texture Resolutions: (2048x2048, 4096x4096)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Render Pipeline Disclaimer:
This package was created as HDRP. URP file included.If you want use URP, you can import it.