House On A Hill Environment

Updated
2024-08-29
VIP
Environments
Version
2.0
File size
1 GB
Views
146
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Description

Codenamed Feather is a magnificent creation by the talented Pascal Muller. Inspired by classical art, this environment aims to transport your players into a world reminiscent of a painting.

 

Update 2.0 :

  • Removed unused textures and materials.
  • Colliders of prefabs were edited, missing ones were added.
  • Playable demo map added in description.
  • URP package was integrated into the project and issues were fixed.

 

Features

  • Foliage - A vast library of foliage including elaborate master materials is available to easily and quickly populate any of your scenes!
  • Sky Mesh - A beautiful cloud mesh is available and ready to be placed in any scene for an epic sky box.
  • Material Macros - Many materials come with easy macros to easily add grunge and detail to meshes.
  • Ocean Shader - A versatile ocean shader with wave simulation can be placed in any scenes for a convincing computationally cheap water solution

Disclaimers

*Renders and showcase were recorded in HDRP project

*Product can be used in your commercial projects.

*High Fidelity Pipeline Setting has been used for high quality. If you want more FPS, you can switch to Performanced or Balanced Setting.

 

Technical details

Number of Unique Meshes: 48

Collision: (Yes automatically generated)

Vertex Count:44 - 50K

LODs: (No)

Number of Materials : 29

Number of Textures: 72

Texture Resolutions: (2048x2048, 4096x4096)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

 

Render Pipeline Disclaimer:

This package was created as HDRP. URP file included.If you want use URP, you can import it.

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