Task Atlas - Tasks, Stickies, Maps, Reference Galleries and more!

Updated
2024-03-23
Free
Tools
Version
3.2
File size
129.8 MB
Views
243
Registration required
Description

Crush your game dev goals with Task Atlas! Landmarks, Atlas Mode, and Bookmarks help you plan and projects. Time Management and Sticky Tasks keep you on track. Power up and finish your game!

 

With Task Atlas you will ⭐⭐⭐FINISH YOUR GAME⭐⭐⭐

 

Get your game development tasks in check and conquer the competition with Task Atlas! Are you tired of feeling like you're stuck in an endless "development cycle"? Do you struggle to keep your tasks and milestones organized and on track? Do you feel like you're constantly trying to catch up in the race to publish your game? If so, it's time to power up with Task Atlas.

 

Our asset is specifically designed to help game developers like you finish your game and succeed in the highly competitive world of game development. With Task Atlas, you'll have access to a range of powerful features that will help you plan and organize your project with ease. [NEW LOW PRICE! Only $30, or get the Better Editor Bundle Deluxe for $37.50 and also get Perfect F and Editor Portals as well!]

 

KEY FEATURES

 

Here's how Task Atlas will help you overcome the odds, keep you motivated, and inevitably lead you to rockstar success and the adoration of all those who ever dared to roll their eyes at you.

 

🏛️ LANDMARKS: Always know what you're doing next by categorizing your entire Scene by organizing it into Landmarks that can be tagged and stuffed full of tasks

 

📍 ATLAS MODE: Never miss a detail and feel like a god watching your creation from above with the innovative Atlas Mode

 

🖼️ REFERENCE GALLERY: Import images into a Reference Gallery so that you can better replicate a city or river or waterfall from real life, or whatever! It's like a workbench in Terraria - it's full of inspiration and ideas that you can use to craft the perfect game development project.

 

🏷️ ON SCREEN LABELS: Keep track of where you currently are with on-screen labels that can be colored and fade with distance (or always on) It's like having a galaxy map in Elite Dangerous, where you can see exactly how far you are from your next task or milestone.

 

🔖 BOOKMARKING: Zip around your work instantly by simply clicking on the Landmark's screenshot. It's like using a save point in a role-playing game, where you can jump back to a specific place in your project at any time.

 

⏲️ TIME MANAGEMENT: Stay organized and on track, or you'll be left in the dust like a racer who missed a checkpoint

 

✔️ STICKY TASKS: Drop a Sticky Task in a blank area to remind yourself what you want to build there later

 

🧊 2D & 3D MODE: Works seemlessly in both 3D Perspective / 2D modes, at the same time!

 

🏆 FULL SUPPORT: World class support from yours truly. Includes a 19 page manual to get started quickly!

 

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Some Recent Review Snippits: "If your projects involve large maps, this asset seems to me essential to speed up the development process." "There are soo many things to do in a project, and keeping track of them has always been an issue." "All in all this asset is very helpful. Not only for the tasks themselves, but also for navigating around large scenery." "A must-have asset for every game designer. For a reasonable price, it could free some space in your brain to memorize many stuff." "But it's not only a great tool, the developer is really dedicated to his product as well. You will recognize this as soon as you get in contact with him. You can't go wrong with this tool."

 

Technical details

  • FINISH YOUR GAME: The best time to plan is early as possible, don't lose sight of your incredible ideas - with Task Atlas they'll always be right in front of you!
  • Interactive Atlas: lets you get a birds eye view of your scene instantly
  • Reference Gallery: Import images into a Reference Gallery so that you can better replicate a city or river or waterfall from real life, or whatever!
  • Bookmarks: travel instantly to any Landmark
  • Sticky Tasks: put notes right inside your scene, no extra Game Objects are created
  • Labels: Landmark names will overlay (with distance fades) so you never get lost
  • Time Tracking: will measure time spent near your Sticky Tasks
  • Ideal for "3D Perspective", and "2D" based game development!
  • 3D Isometric/Orthographic coming in a later update.

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