Minimal LipSync (Redux)

Updated
2024-09-16
Free
Tools
Version
1.0
File size
1.7 MB
Views
99
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Description

Speech based LipSync implementation for Unity

 

Uses 4 blend shapes. Works with Microphone Input and AudioClips. Can work for 3D models. It isn't perfect or very precise, but for cartoon style characters this works pretty well.

 

Only 2D Example is provided, but same method and setup can work for 3D models.

 

Technical details

  • Uses four blend shapes to produce mouth shapes
  • Limited in precision, but functional for toon-like applications
  • Works for both Microphone Input and AudioClips
  • Can work for 2D and 3D
  • Uses Unity's built-in Audio System, but could, in theory, work with FMOD or LASP ( Not tested for LASP or FMOD )

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