Horizon Based Ambient Occlusion
HBAO is a post processing image effect to use in order to add realism to your scenes.
It helps accentuating small surface details and reproduce light attenuation due to occlusion.
Horizon Based Ambient Occlusion (HBAO) delivers more accurate AO compared to the other SSAO solutions available on the asset store, and this without any compromise on performances.
This algorithm is highly optimized to use minimal GPU time and offers the best quality to performance ratio. Asset contains color bleeding and temporal filtering features. Gaia extension ready.
The effect is scalable in order to achieve the proper performances. Source code included in the package.
Technical details
✔ Supports Unity 6
✔ Supports Unity 2023.x
✔ Supports Unity 2022.x
✔ Supports Unity 2021.x
✔ Supports Unity 2020.3+
✔ Supports URP and HDRP (10.3.2+)
✔ Supports orthographic cameras
✔ Supports VR