Village Extended Pack
Add new meshes, textures, materials. Fix any prefabs. Create new prefabs.
Add new model wooden barn. Add new prefabs.
Add models chairs and table for house interior.
Add a two new models of wooden houses, new textures and materials.
Add a new models with LOD
This modular pack is perfect to create a medieval or fantasy village in your game.
All models have LODs, except for the lightest geometry (example-wooden post contains just 6 polygons). All modules and objects are represented of prefabs containing LODs and colliders - mesh, box, etc.
The asset contains models of log houses assembled from modular blocks - walls, roofs, pillars, etc. And a large number of models of auxiliary structures and objects - carts, haystacks, stoves and chimneys, wooden sheds, canopies, stairs, watchtowers, tombstones, modular sections of palisade and wooden fences. Many props: glass, fish, wooden containers, barrels, coin; garden tools: shovels, rakes, axes, saws; for the river coast - boat and fishing nets, etc. VFX: fire and smoke. To fill the environment, the asset contains models of large rocks, stones, dry trees, stumps, etc.
All materials is a PBR materials. Many materials are seamless, they are used by many similar objects for batching.
To create the environment presented in the video, I used a some of SpeedTree and water from a Standard Asset.