Dark Medieval Village Environment Megapack (Modular with Full Interiors)
Dark Medieval Environment Megapack , comes with 341 Unique Static Meshes.
Near the gates and within two cities there will be scourges the like of which was never seen: famine within plague, people put out by steel, crying to the great immortal God for relief...
Dark Medieval Environment Megapack , comes with 341 Unique Static Meshes , Tileable and Trim Materials for Walls and Buildings. Landscape , Foliages , Fully Furnished Interiors and all Enterable Buildings.
Insane amount of customization possibilities .
Rigged Characters; 4 Characters ( 2 versions of Doctors / Male and Female NPC`s)
All hardwork done by an awesome Leartes Team.Do not miss the chance to add this masterpiece to your collection.
Dark Medieval Village Environment Megapack v2.0 updates:
-Console bugs and other errors are fixed.
-Colliders are fixed.
-Particles are fixed in URP and Built-in pipelines.
-Walkthrough videos for all pipelines are added, you can watch them to see how the environment looks in different pipelines.
-Overview scene was created and added to all pipelines.
Technical details
Features:
- Premade Game Map
- Vertex Painting options
- Optimized Scenes
- Modular Wall and Building Meshes.
- Unique Concepts for each Assets
- Tileable / Trim Materials
- Buildings / Animals / Characters to be added with update.
- Fully Furnished interios , Fully Enterable Buildings.
- Library , House , Tower interiors.
- Fully Customizable Pack
Number of Unique Meshes: 341
Average Poly Count: 20k to 40k on characters and clothes depending on complexity and importance and 500 to 4k on static meshes depending on complexity
Collision: Yes
LODs: Yes up to 5
Number of Materials and Material Instances:124
Number of Textures:312
Texture Resolutions: 1K , 2K
Supported Development Platforms:
Windows: Yes
Mac: Yes
Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity
Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.
Props: Boards, Buckets, Frames, Barrels, Chairs, , Fireplaces, Tables, Beds, Horses, Doors, Windows, Lamps, Plates, Foliage, Structural Elements, Fruits, Horse, Pig, Rat etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Architecture: Ground, Walls, Ceilings, Roofs, Floors, Structures etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Render Pipeline Disclaimer:
This package is designed for these three render pipelines: HDRP, URP and Built-In pipelines.Materials are created with shadergraphs which supports all pipelines.Renders and animations were created in HDRP.