Aurora FPS Engine

Updated
2024-03-30
Premium
Templates
Version
2.5.5
File size
680.8 MB
Views
310
Only For Premium or VIP Users
Description

Aurora FPS Engine is a extensive collection of assets, tools, and ready-made systems, allowing you to jump straight into developing your great game!

 

Aurora FPS Engine includes a wide range of ready-made resources, including weapons, characters, enemies, and levels that can be easily customized and used in your game. We also provide a rich library of scripts and components that can be used to create custom functions and behaviors.

 

Source Code included!

Full cross-platform compatibility!

Detailed and easy to use Manual!

 

Included Behaviour Tree AI System!

Included FSM AI System!

Included new Unity Input System!

Included Game Settings system!

Included Advanced Menu template!

Included Key Binding system!

Included Moblie Sample!

Included Emerald AI 3.0 Support!

Weapons and animation created by BSP.

 

Technical details

Controller Features

  • Two advanced controller based on CharacterController and Rigidbody for your choose. Both controller have similar features and are equally supported by other internal systems.
  • Fully support and integrated last version of new Unity Input System. Which gives full cross-platform compatibility.
  • Support Walk, Run, Sprint, Crouch, Jump, Zoom and other actions.
  • Realstic gravity, which support flip gravity in any direction for rigidbody controller.
  • Wall and roof check system.
  • Headbob, Landing, Sprint Field of view, Sway effects for camera. Adding desired effects via editor. Support create additional custom effects via API.
  • Advanced Health system, which support, regeneration, fall damages, damage camera shakes, dealth and respawn.
  • Pocedural Footstep sound system, which support play different sounds on different surfaces. Include support Terrain textures.
  • Advanced Inventory system, supporting item groups.
  • Loot system, integrated with inventory system.
  • Grab system, which support all rigidbody objects.
  • Advanced Remote body systems, whith support IK, ragdoll and item mirror from FPS view.
  • Dynamic Ragdoll System
  • Crouching System
  • Camera Tilts System
  • Procedural Shake Camera System

 

Weapon Features

  • Raycast Shooting System, which ability to create any type of weapon like rifle, shotgun, lasergun and etc.
  • Physics Shooting System, which ability to create any type of weapon like rifle, shotgun, launcher and etc.
  • Grenade system.
  • Melee system.
  • Advanced Recoil System, which support customizable pattern.
  • Decal system, including support Terrains.
  • Procedural Crosshair system, support hit marker and kill marker.
  • Reloading system, which ability to customizable for any type of weapon pistol, rifle, shotgun, launcher, sniper rifle and etc.
  • Weapon animation system.
  • Damage system.

 

AI Features

  • Behaviour Tree, fully customizable via node editor.
  • State based system, fully customizable via editor.
  • Inverse Kinematics (IK)
  • Advanced Health system, which support, regeneration, fall damages.
  • Character Dynamic Ragdoll system
  • Animation System.
  • Pocedural Footstep sound system, which support play different sounds on different surfaces. Include support Terrain textures.
  • Raycast Shooting System, which ability to create any type of weapon like rifle, shotgun, lasergun and etc.
  • Physics Shooting System, which ability to create any type of weapon like rifle, shotgun, launcher and etc.
  • Melee System
  • Decal system, including support Terrains.

 

User Interface Feature

  • AAA Menu template.
  • General settings
  • Audio settings.
  • Graphics settings
  • Key Buinding settings.
  • Advaned save system, all settings are saving after game quit!

 

Game World

  • Pool manager system for optimization your game. All internal systems, effects and algorithms optimized by this pool.
  • Terrain manager system for optimization footsteps and decals on you terrains.

 

Tools

  • Advanced in-game console, with support adding custom command via attributes.

 

Editor

  • Powerful editor extension, making it easy to build powerful and user-friendly editors for you and your entire team.
  • Attribute Based.
  • Just use attributes in your scripts for get powerful workflow.You don't need to create editors or write any additional code to work with the tool.
  • 50+ Attributes.
  • Powerful Lists, Validators, Group, Buttons, View, Painters, Components and much more.

 

Utilities

  • Remote Controller Sync. Window for auto configuration animator blend tree for you configured controller.

 

Scenes

  • Showcase scenes with fully configurated player, weapon, loot/grab objects, AI's. AAA environment models and configured post processing.

Comments
Comments is not yet
Add Comment
Please register
You may also like