YSA Toon (Anime/Toon Shader)
Toon/Anime Shader for your project Usefull Tools and different Features
It’s a Toon Shader/Cel Shading Shader for Unity URP
The aim of this shader is to make your characters or objects shading to look as close to real anime or toon as possible in real-time.
You can use it for games, renders, illustrations …
Our shader has a set of characteristics such as:
- Normals Smoothing for faces
- Outline fixing
- Gradient BaseMap
- Advanced Rim Lighting
- Specular Lighting
- Full Smoothness Control
- And much more...
Technical details
The asset include two shaders (Shader Graph): "ToonLit" and "PerfectOutline"
Shading Features:
- BaseMap (like the one in the default urp lit shader)
- Gradient BaseMap
- Support Multiple Lights
- Specular Lighting
- Specular from Texture
- Advanced Rim Lighting
- Receiving World Shadows
- Normals Smoothing for faces
- Full Smoothness Control
Outline Shader Features:
- Changeable Color
- Constant size in different distances
- Outline fixing for sharp edges
- Model shrinking for better outline results
Documentation:
https://drive.google.com/file/d/12P4UbkWSB1BKhNpiD-bxj5CdbrZwQcSf/view?usp=sharing