Terrain To Mesh

Updated
2024-03-24
Premium
Tools
Version
2024.1
File size
20 MB
Views
273
Only For Premium or VIP Users
Description

Tool for converting Unity terrain into a mesh.

 

Offers:

• Ultra fast converter.

• Full vertex count control for generated mesh.

• Mesh split system.

• 16 and 32 bits mesh support.

• Splatmap shader - imitating Unity's built-in terrain shader with 16 layers support*.

• Basemap exporter - bakes all terrain paint textures into one texture file.

• Tree, grass and detail mesh exporter.

• Holesmap exporter*.

• Terrain to OBJ exporter.

• Editor and run-time API.

• Supports all render pipelines.

 

Note:

• Scripts are packed in dll.

• Tool works only with Unity TerrainData object and exports mesh, textures and materials only from it. Custom terrain shaders and tree/grass placement assets may not be fully supported.

• Holes in the generated mesh are not cut, instead they are rendered using Alpha Cutout shader.

• Splatmap shader supports 16 layers (with 3 painted textures in each one), but their rendered count depends on the used device.

• After importing package, included shaders are required to be recompiled using installed SRP. Full information inside Manual file.

 

Supported Unity versions:

• Only the latest LTS versions of Unity 2019.4, 2020.3, 2021.3 and 2022.3 are supported.

• Unity alpha and beta versions are never supported.

• Unity 'tech release' versions are not officially supported.

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