Mesh Tracker
Create stunning interactive surfaces in just a few clicks. Built-In RP and URP.
Mesh Tracker is a complete surface-tracking solution based on displacement, tessellation and vertex manipulation. The plugin allows you to create advanced interactive surfaces of any type for any platform. The plugin is ready for Unity 2019, 2020 & 2021.
Features
- GPU-Based system (shaders with tessellation)
- CPU-Based system (vertices manipulation, multithreaded)
- Simple surface drawing with grayscale textures
- Interaction with particle system (collision events)
- No programming skills required (simple drag/drop, ready for designers)
- Additional 'Track Creator' tool
- VR & mobile ready
- URP compatibility
- Full documentation
- Complete example demos
Quick FAQ
• Does Mesh Tracker support HDRP?
No, Mesh Tracker does not support HDRP. Built-In RP and URP only.
• Is Mesh Tracker compatible with VR?
Yes, however surfaces must be optimized and well-prepared.
• Is Mesh Tracker compatible with Mobiles?
Yes, Mesh Tracker is compatible with both Android & iOS. Vulkan GPU API only.
• Does Mesh Tracker work on Unity Terrain?
No, Mesh Tracker does not work on built-in Unity Terrain. Meshes only.
Create tracks, trails, footprints, waves, snow-flakes, rain-drops and many more. You are very free to customize and create tracks in the included external tool called Track Creator. More about the Track Creator in the documentation.
Save your time and make your project more interactive with the highest and professional quality.
Technical details
Render Pipeline
Mesh Tracker is compatible with Built-In RP and URP only. Does not support HDRP.
Unity Version
It's recommended to use the latest Unity LTS versions (2021 and + recommended).
Minimum supported Unity version is 2018.
Minimum supported version to download Mesh Tracker Built-In RP version is Unity 2020 LTS.
Minimum supported version to download Mesh Tracker URP version is Unity 2021 LTS.
Platform
Mesh Tracker is compatible with all platforms (PC-Win,Linux,OSX; Consoles; Mobiles; VR).