Medieval Village Environment / Camelot
The pack Includes Buildings,Props and All Showcased Meshes.It is made with high attention of the details. You'll be able to find a lot of Meshes to create your own Medieval Game Level with its Meshes.
Medieval Village Environment made by talented Artist Sourav Kumar.The pack Includes Buildings , Props , Roads and All Showcased Meshes.It is made with high attention of the details and quality. Everything in the pack is same as Advertised in Renders and Showcase Video.You will be able to find a lot of Meshes to create your own Medieval Game Level or Populate your Environments with its Meshes.
Medieval Village v2.0 updates:
-Console bugs and other errors are fixed.
-Colliders are fixed.
-Particles are fixed in URP and Built-in pipelines.
-Walkthrough videos for all pipelines are added, you can watch them to see how the environment looks in different pipelines.
-Overview scene was created and added to all pipelines.
Thanks to Talented Concept Artist Cmy Cai for creating awesome concepts for Artstation Challenge.
Example Map is also included in the pack.
Technical details
Features :
Huge Pack with 176 Unique Meshes
Attention to Detail / AAA Quality
17 Decals ( Different types )
Custom Photographed HDRs
Complete Environment Set
Game ready/Optimized
Wide Range of Props
Texture Sizes: 2048,1024,512
Collision: Yes
LODs: Yes, 3 LODs for complex assets
Average Poly Count: around 1K up to 5K
Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity
Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.
Props: Apples, Bananas, Barrels, Benches, Cabages, Bowls, Flowers, Fruits, Plates, Pots, Mushrooms, Rocks, Ropes, Street Lights, Vases, etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Architecture: Ground, Houses, etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Number of Meshes: 176 Unique Meshes
Number of Decals : 17
Number of Materials and Material Instances: 77
Number of Textures: 161
Supported Development Platforms:
Windows: Yes
Mac: Yes
Render Pipeline Disclaimer:
This package is designed for these three render pipelines: HDRP, URP and Built-In pipelines.Materials are created with shadergraphs which supports all pipelines.