FPS Animation Framework

Updated
2024-12-10
VIP
Tools
Version
4.7.1
File size
4.8 MB
Views
401
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Description

"Your secret weapon for a great shooter game"

 

🎮 "I want to make a great FPS game. Can you help me with that?"

 

Absolutely! An amazing shooter game starts with top-notch animations, and that's what our FPS Animation Framework offers!

 

Unlike many assets, FPS Animation Framework gives you field-tested animation tools and workflows. Whether you're creating a Tactical FPS or a fast-paced shooter, our solution is the ultimate choice for your project!

 

Ready to finally upgrade your game? Let's dive into the details!

 

🌟 "Awesome! What benefits do I get?"

 

✔️ True First-Person: Forget about floating arms - enhance realism with our Full-Body system. Note: you can use it with viewmodel/arms-only too!

 

✔️ Solid Animation System: Play, combine, and share your motions in runtime easily!

 

✔️ Robust Weapon Handling: Still parenting guns to the right hand? Easily add Bolt-Action Rifles, Grenade Launchers, or ANY other weapon with our Weapon Bone feature.

 

✔️ Best Procedural Animation: Explore these time-saving functions

  • Gunplay master: Fluid Recoil System.
  • Socket-based aim: Dynamic ADS with procedural reloads.
  • Dead-zone aim: Free aiming for more realism.
  • Realistic IK pose: Natural Weapon Pose, Movement, and Sway.
  • Adjust your animation easily with Left- and Right-Hand IK.
  • Tired of linear Animator transitions? Explore IK Transition Animations.
  • No need for Blend Trees: Procedural Spine rotation, leaning, and Look At.
  • No clipping: Weapon Collision, Leg IK.
  • Code-driven motions: Procedural Idle, Walking, Jumping, and more!

 

✔️ Modular Design: Extend the functionality with ease. Just create a new animation layer.

 

✔️ Examples: Kickstart your project with examples from the demo. Generic/Humanoid controllers, guns, animations - all are included!

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