DLSS - Upscaling for Unity

Updated
2024-10-21
Premium
Tools
Version
1.4.3
File size
2.6 MB
Views
425
Only For Premium or VIP Users
Description

Optimize and increase your framerate with DLSS! This tool does its magic by upscaling lower-resolution input to generate high-quality frames. This boosts performance with close to no quality loss!

 

DLSS - Upscaling for Unity has been tested in Unity versions 2021, 2022 and 2023!

 

Boost your frames with DLSS Upscaling for Unity!

 

DLSS is an upscaling technique, creating high quality and resolution frames based on lower resolution input. By using this, your project can run in a drastically lower resolution without losing visual quality and increasing the framerate!

 

If your project is limited by GPU performance, DLSS will give you a higher framerate. If a project is limited by CPU performance, all it will do is make the GPU workload lower. While this may seem like a big limitation, it also means a laptop will use way less battery power when using DLSS!

 

Easy to use

Simply drag our DLSS component on your camera and you're all set to go!

Both Built-in and URP are a simple drag and drop.

 

DLSS has been extensively tested with all default Unity Post-Processing, however we can't guarentee that all custom Post-Processing assets will work out of the box. If you run into problems with custom assets, contact us and we'll see if we can help add support for it!

 

AAA Anti-Aliasing

DLSS features a high quality Spatial Anti-Aliasing built-in. Get rid of those jagged edges and flickering while also improving your project's performance!

 

Even while the asset has been rigorously tested, there are always edge cases that are difficult to foresee, please contact us if you run into any issue!

 

Third Party Integrations / Connections

These assets have added specific support for DLSS Upscaling for Unity. Please note that these assets are not included! If you need support for these assets, please contact the original developer.

 

Technical details

Current supported Unity Render Pipelines:

Built-in (BIRP) and Universal Render Pipeline (URP).

 

Current supported platforms:

  • Windows x64 (DX11, DX12 and Vulkan)*

*Nvidia RTX GPU's only!

Comments
Comments is not yet
Add Comment
Please register
You may also like