Cyberpunk Night Club Environment
Cyberpunk Night Club Environment with 173 Unique Meshes.Including all showcased assets, high-quality assets.With a good level of detail and optimized for Gameready Projects.
Technical details
Features:
- High Attention to Details
- Unique Concepts of Assets
- High - Quality Assets
- Game - ready / Optimized
- Controllable parameters in Material Instances
Number of Unique Meshes: 173
Collision: Yes
LODs: Yes up to 4 LODs
Number of Materials and Material Instances: 62
Number of Textures: 150
Number of Average Polys: 8k
Texture Resolutions: 1K, 2K
Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity
Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.
Props: Bar, Bottles, Tables, AC Units, Chairs, Sitting Area, Seperators, Graiffiti Decals, Trash Misc., Cyberpunk Lights [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Architecture: Ground, Walls, Ceilings [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Supported Development Platforms:
Windows: Yes
Mac: Yes
Render Pipeline Disclaimer:
This package is designed for these three render pipelines: HDRP, URP and Built-In pipelines.Materials are created with shadergraphs which supports all pipelines.You can import URP or Built-In package in your project.