Combat Framework
Third person character controller system and creator. Also combat framework with npc interaction with use of weapons with unique animations on a per weapon basis.
Third person character controller system, player & npc creator and full game enviroment.
- Third Person,
- Top Down,
- Trigger / Action System,
- Mobile Controls,
- Inventory,
- Multiplayer using Photon - Networking ( Uses PUN2 )
- Ledge Climbing,
- Melee And Ranged Combat
- Scene Transitions,
And much much more.
Third person character controller system and creator. Also combat framework with npc interaction with use of weapons with unique animations on a per weapon basis.
Purpose is to easily create player and/or npc controller with few clicks. Choose between third person or top down view player.
Create npcs ready for combat with customizable/extendable behaviour, animations and sounds and place them on the scene where you want to be ready for action..
Use many builtin actions or create custom with trigger creator.
Player creation support humanoid rigs.
Npc creation support generic and humanoid rigs.
Uses root motion