Aura 2 - Volumetric Lighting & Fog

Updated
2024-04-04
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2.1.17
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Description

Aura 2 simulates the fog and the light rays (also known as godrays) in the atmosphere. Optimized and flexible, Aura 2 is the leading state-of-the-art volumetric lighting/fog solution for Unity.

 

Optimized and flexible, Aura 2 is the leading state-of-the-art volumetric lighting/fog solution for Unity.

 

Aura 2 has won the BEST ARTISTIC TOOL - UNITY AWARDS 2018 and BEST ARTISTIC TOOL - UNITY AWARDS 2019

 

Aura 2 simulates the fog and the light rays (also known as godrays) in the atmosphere.

In other terms, it simulates the illumination of the micro-particles (like grains of dust) that are present in the environment but too small to be visible to the eye/camera.

 

The rendering technique of Aura 2 is the one used in the latest high-end games such as Tomb Raider, God Of War, Red Dead Redemption 2, Assassin's Creed Origins/Odyssey, Days Gone, The Last Of Us 2 ...

 

Features :

 

All types of light supported

Full shadows support (1/2/4 directional cascade(s), spot, point)

Cookie support

Control Volumes (Global, Planar, Box, Sphere, Cylinder, Cone) with :

Density injection

Scattering control

Tint control

Light injection

Boost control

Ambient Lighting control

Light Probes Lighting injection

Color Temperature support

Ambience Presets for 1-click kickstart

Improved quality

Multiple Cameras support

Light Probes support

Realtime preview in editor

Toolbox with shortcuts

Realtime Quality switch

Fast Import Time

Compatible with :

Gaia from Procedural Worlds

Amplify Shader Editor from Amplify Creations

Unity Visual Scripting

Opaque/Transparent* geometry support

Particles illumination, fog and density **

Works in Forward/Deferred

Stereo / VR support ***

Works in LDR (Low Dynamic Range) and HDR (High Dynamic Range)

Works in Gamma/Linear

Texture2D and Texture3D support

Dynamic 4D noise support

Fully commented API

 

Technical details

Aura 2 was release for Unity 2017.2 :

- older version will not be supported

- newer version might require updates and are not guaranteed

- currently verified version is 2020.3 LTS

 

Aura 2 strictly requires full support of the following elements to work :

▶ RenderTextures (3D as well)

▶ Texture2DArrays

▶ ComputeShaders

Please verify that the support of these elements is not limited especially on lower platforms.

 

Aura 1 and Aura 2 are not compatible with each others.

Please delete all references to Aura 1 before importing Aura 2 in your project.

 

Aura 2 was developed and tested on Windows and DirectX11.

Other platforms are not guaranteed.

However, Aura 2 is reported successfully working on Vulkan, Linux and MacOs + Metal. No support can currently be provided for those platforms.

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